Mixer
         
 
         
        How to get there
        From the Window Menu, choose Mixer. 
        What it does
        The Mixer contains two parts, a master 
 set of controls and a set of controls for each staff in the score. The 
 master controls can be used to adjust the volume and reverb of the overall 
 output much like the master controls on a conventional mixer. The set 
 of controls for each staff can be used to adjust the volume and pan value 
 relative to other staves in the score much like the volume sliders and 
 panning wheels for tracks on a conventional mixer. All settings defined 
 in the mixer are post-processed and applied over the top of MIDI data 
 that already exists in the score score including MIDI tool data, Human 
 Playback data and/or expressions and articulations defined for playback. 
 In other words the mixer doesn’t change the contour of the playback, only 
 the overall output or the staff relationship.
        Settings applied to staves in the Mixer 
 are dynamically linked to the ScoreManager. For example, an increase to the volume for one staff changes 
 the volume setting in the ScoreManager uniformly. 
 The same is true for the other settings.
        
            - [Pan 
 dial]. Use this dial to control the pan value for each channel. 
 Click and drag this dial clockwise to pan the channel right or counterclockwise 
 to pan the channel left. Playback volume will be weighted to the left 
 or right speaker accordingly. 
- M 
 (Mute). Click this button to indicate you want the channel to be 
 silent when you play the score.
- S 
 (Solo). When you click in the Solo button, you instruct SongWriter 
 to mute all other staves. In other words, you’ve just isolated a staff 
 so that only it will play back, and all the other staves are silent. (You 
 could achieve the same effect by clicking in the Mute button for all other 
 staves).
You can solo more than one staff, if you wish—for 
 example, you can solo two or three staves, and all the others will be 
 silent. In fact, you can solo all staves, although there wouldn’t be much 
 point, since you may as well solo none of them.
        
            - R 
 (Record). Use these buttons to specify which staves wyou would 
 like to record into with HyperScribe.
If Record 
 into One Staff or Split into Two Staves is selected in the Record Mode 
 submenu of the HyperScribe Menu, you don’t need to use the Mixer to specify 
 which staff to record into; simply click the staff in the score that you 
 want to record into. If, however, you prefer to use the Playback Control’s 
 Record button (instead of clicking a measure in the score), then you must 
 use the Mixer’s (or ScoreManager’s) R parameter to indicate the staves 
 in which you would like to record. (Note you can use the ScoreManager 
 to specify individual layers for recording. See ScoreManager).
        If you would like to record into two or more 
 staves simultaneously, first, from the HyperScribe Menu, choose Record 
 Mode, and then Multitrack Record. Then click the R button for all staves 
 you would like to record into. The buttons turn yellow, indicating that 
 SongWriter will record into those staves. Click the Record button in the Playback 
 Controls to begin recording. (Also, when you click the HyperScribe tool, 
 the HyperScribe frame appears on the selected staves.)
        
            - [Volume 
 Slider]. Use this slider to adjust the volume for this staff (and 
 all other staves set to the same channel). Note you can enter a specific 
 volume value for each channel in the ScoreManager.
- PC 
 [Program Change]. This popup menu lists the playback sounds in the selected device (the General MIDI instrument or included SmartMusic SoftSynth GM sound library). You can click the popup arrow and choose from the complete list of General MIDI sounds. Click the popup arrow and choose Edit Patch to open the Set Patch To dialog box where you can assign Program data for playback through an external MIDI device. See To 
 establish MIDI sound settings for a score Instrument. If a device uses midnam files, the Sound popup menu will display banks and sounds for the device associated with the midnam file. To use midnam files, see Configuring a new device in Audio MIDI Setup. If SmartMusic SoftSynth is selected, to select percussion, choose "MakeMusic GM : Bank 128." 
            - Instrument. 
 This is the name of the instrument assigned to the staff (as shown in 
 the ScoreManager). 
- Reverb 
 Level. The reverb dial controls the overall amount of decay, or 
 length of time a sound persists after released. This dial applies to the 
 overall output. Click and drag this dial clockwise to increase the reverb 
 effect, or counterclockwise to decrease the reverb effect. 
- Room 
 Size. This setting has the effect of simulating a room size to 
 make your music sound as though it is being performed in a small room, 
 concert hall, or anything in between. Click and drag the dial clockwise 
 to increase the ‘size’ of the room. 
- Master 
 Mute. Click this button to mute all staves. When you do so, the Mute button is also activated in the staff Mixer controls.
- Master 
 Solo. Click this button to solo all staves. When you do so, the 
 Solo button is also activated in the staff Mixer controls. 
 
- Master 
 Volume. Click and drag this slider up to increase the volume of 
 the overall output, or down to decrease the overall volume.
- Instrument 
 List. Click this button to open the ScoreManager where you can 
 define new instruments, and make additional volume and pan settings for 
 individual layers and chords. See ScoreManager.
 
        See Also:
        
        Playback
        
        ScoreManager