Use these options to configure audio, MIDIMIDI is a standardized protocol by which music applications, computers and MIDI instruments talk to each other., and
- Audio Setup. Choose this command to display the Audio Setup dialog box, where you can set up options for input and output audio devices.
- Rescan for
VSTPlug-ins. Choose this command to rescan your plug-in director iesfor any new VSTplug-ins. (For example, if a plug-in was added to the directory after Finale was last launched.)
- Manage VST Plug-in Directories. Choose this command to open the VST Plug-in Directories dialog box where you can locate and manage VST plug-in directories on your computer.
- MIDI Setup. Choose this command to display the MIDI Setup dialog box, where you can adjust various settings concerning your MIDI interface input and output setup.
- MIDI Thru. Choose this command to display the MIDI Thru dialog box, where you can specify whether MIDI thruMIDI Thru is the MIDI configuration whereby you play MIDI notes (or another controller) on a MIDI device, the MIDI signal travels to your computer, and the computer, in turn, sends the signal to a second MIDI output device—the one that actually produces the sound. is used and how it works. When a check appears next to the command, MIDI thru is in use. Use MIDI thru if you prefer to use one keyboard as a controller and another device as the sound source.
- Tablature MIDI Channels. Choose this command to display the Tablature MIDI Channels dialog box, where you can select a channel for each string of a MIDI guitar.
- Edit Percussion MIDI Maps. Choose this command to open the Percussion MIDI Map Editor dialog box, where you can assign your own MIDI notes to percussion instruments for both input and playback. See Percussion MIDI Maps.
- Percussion Input Maps. Choose this command to open the Percussion Input Maps dialog box, where you can choose a percussion MIDI mapA Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. bass drum = 36, snare drum = 38, etc.). These maps are required to properly assign the same percussion notation to various playback devices, and are also used to accommodate the many different percussion sound banks that can be used for input with an external MIDI device. for the percussion sound of the external MIDI device you are using for input. Do this to prepare for MIDI input, so that the sounds performed on your external MIDI device match the instruments interpreted by Finale. See Percussion MIDI Maps.
- Send MIDI Sync. This command determines whether Finale sends MIDI Sync signals when it plays back your score. If you have connected your computer to an external sequencer, drum machine, or another computer that has been configured to interpret this type of MIDI message, it will wait in "pause" mode until Finale begins playback, at which time the two will play in perfect synchronization.
- Send MTC. Check this option to broadcast MIDI Time CodeA type of signal that is used to synchronize one or more MIDI devices to another MIDI device, which generates the signal. This signal allows the devices to play "in time" with each other. in order to synchronize Finale with another MTC-compatible device. See SMPTE and MIDI Time Code.
- Transpose MIDI On Input. Choose this option to transpose MIDI input with Simple, Speedy, and HyperScribe when entering notes for a transposed instrument.
- Reset ReWire. Choose this option to clear Finale's ReWire state and restart the program if your ReWire host crashes.