Explode Music dialog box
         
 
        How to get there
        
            - Click the Selection tool   , and select a region of measures. , and select a region of measures.
- Choose Utilities 
 > Explode Music.
You can also use a Selection tool Metatool: 
 press the 2 key with selected measures. Or, hold down E while dragging 
 selected measures to a destination.
        What it does
        In essence, Finale’s Explode Music command 
 strips a chordal passage into individual single-line melodies on separate 
 staves. You could use this feature, for example, to transform a piano 
 reduction into four single-line melody staves for a choir.
        Before it will "explode" the 
 selected region, however, you have to tell Finale, in this dialog box, 
 how many resultant staves you want, what clefs they should use, and how 
 Finale should handle cases where there are more notes (or fewer notes) 
 in a chord than there are staves on which the music will be exploded.
        
            - Split 
 into__ Staves. This number specifies how many resultant staves 
 Finale should create.
- Explode 
 Direction: Top Down • Bottom Up. These options decide how Finale 
 will fill the staves receiving music, especially when some chords have 
 fewer notes than the chords around them. For example, when you are exploding 
 music onto four new staves, and there is a chord which only contains three 
 notes, Top Down will place the three note chord on the top three staves, 
 leaving the bottom staff empty. Using the same example you can make the 
 lower three voices receive notes, (leaving the top staff blank) by selecting 
 Bottom Up.
- Extra 
 Notes: Put in Top Staff • Put in Bottom Staff • Distribute to These Staves 
 __ • Discard. These options are used when there are more notes 
 in a chord than there are staves selected in the Split Into text box to 
 determine how to deal with the overflow of notes. Finale will divide the 
 number of notes by the number of staves, with the remainder being the 
 extra notes. If Only One Note per Staff is selected, at most one note 
 will be assigned to each staff. When Put 
 in Top Staff is selected, all extra notes from a chord will be 
 placed in the topmost exploded staff. When Put 
 in Bottom Staff is selected, all extra notes will be placed in 
 the bottom most exploded staff. Discard 
 will put the same number of notes on each staff and throw the extra notes 
 away.
When Distribute 
 to These Staves__ is selected, it allows you to decide, explicitly, 
 which staves will receive extra notes. For example, if you’re exploding 
 the music from a chordal passage into three staves, and one of the chords 
 contains five notes, this box decides which staves are allowed to receive 
 more than one note of the chord, therefore, guaranteeing all the notes 
 in the chord will be present in one of the resulting staves.
        In the example above, if you left the default 
 numbers in this box (12340000), Finale would recalculate how the notes 
 are to be distributed from the original five-note chord, allowing more 
 than one note from the chord to appear in staff one and staff two. That 
 is, it would notate the top two notes on the first exploded staff, the 
 next two on the second staff, and the fifth (bottom) note on the third 
 exploded staff. If the Distribute to These Staves was 22222222, however, 
 Finale would place all the "extra" notes (the top three of the 
 original five-note chord) on the second exploded staff; the remaining 
 staves would receive one note apiece.
        
            - One 
 Note Per Staff. Select this check box to ensure each staff receives 
 at most one note when exploding music. All extra notes in the chord will 
 then be distributed according to your Extra Notes settings.
- Use 
 These Clefs. If you select this checkbox, Finale will consult the 
 numbers in the text box to decide what clef to give each of the resultant 
 exploded staves. The numbers in the text box are clef numbers, see Clef Designer dialog box for which numbers represent 
 which clefs. The first number specifies the clef for the first exploded 
 staff; the second number specifies the clef for the second staff, and 
 so on.
- Place 
 Music into: New staves Added to Bottom of Score • Existing Staves Starting 
 with. Select New Staves Added to Bottom of Score if you want Finale 
 to create a number of new staves (specified by the Split Into__Staves 
 box) below the source Staff. Select Existing Staves Starting with to explode 
 your music onto existing staves starting with the staff selected in the 
 pop-up 
 list (replacing whatever music is currently on them).
- OK 
 • Cancel. Click OK to proceed with the exploding process. Click 
 Cancel to return to the score without exploding any music.
Tip. The Numbers beside 
 Clef refer to Finale’s numbering. 0=Treble Clef; 3=Bass Clef
         
        Note. If you place 
 the music into existing staves, the music in the selected region for those 
 staves will be lost. 
         
        See Also:
        Selection tool